lights CAMERAS action

With the toon shader set up, I need to prepare each shot before rendering. So I had to place cameras in my 3d scene and pick my shots. Seems straight forward enough, but then you realize you can put the camera anywhere! So I focused on stringing a series of shots together that would best tell the story. The house robot gets up, sets off a car alarm, and kicks the car outta the neighborhood. Done. So here's a rough cut with 7 shots from 7 separate cameras in my scene... Click here to check it out - and here if you need Quicktime.
This made me laugh out loud!
Well worth the strange looks I'm getting from people in my office.
Posted by The CW | 3:36 PM
I like it but... there always is a but...
The timing for the floorshake is off. What I see from these renders is that the floor comes up before it goes down. It looks like the floor is moving towards the foot of the robot before it is set. You should have the floor shake timed a little bit later and the floor should be going down (first) when the foot hits. Keep up the good work.
Posted by Patrick Deen | 12:08 PM